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Category Archives: animation

New Show, originally uploaded by sminzy.

I Love the Dutch – for a number of reasons.
the main one being that they seem to take my work seriously …or not so seriously. In any case, some people there like my work, and I like their taste art.


Spent some time this morning working on a rough, rough, rough idea of where I want the characters to move and how I would like the action to go. I have to fix the cowboy walk at the beginning along with a number of other things. Nice to have it moving along.

print 2 chest bleed, originally uploaded by sminzy.

problems with switch layers – cutting and rigging all day and this is what have to show for it – tomorrow will be more productive.

first pulls, originally uploaded by sminzy.

Finished carving and printed two images today. I also touched up another image that I had though was done.

I’ve thumbnailed and roughed out out my next two prints and thought of camera movements for them I’ll add the thumbnails below.

It seems to be coming together, though I’m concerned with the quality of some of the prints. I guess when you are working on a tight schedule you have to get stuff out and fix it later.




You have to make bad stuff before you can make good stuff.

#15 father and son hand test-1, originally uploaded by sminzy.

First pass at the first print I made from my fatherhood project. haven’t animated the father or played much with the boy. This was really to see just how hard the hand walk cycle was going to be. It’s hard – I really don’t have a clue. Fun

Suggestions welcome

Untitled, originally uploaded by sminzy.

If I manage a block a day – I’ll be done by the end of August. fingers crossed

first blocks, originally uploaded by sminzy.

Started carving today – big step for me. I have at least four of the prints thumb nailed well and a bunch that just need some tightening up. As you can see I transferred some roughs over to a couple blocks.